Email: avishah704@gmail.com
Resume
LinkedIn
GitHub
Effxcts LLC
I’m a third year undergraduate student at the University of Florida with a strong focus in computer graphics. I began teaching myself visual effects at 14 using After Effects and Blender, which eventually led to founding Effxcts LLC— a sports technology company with 50M+ views and clients including ESPN, NHL, Red Bull, the Dallas Mavericks, and more.
In college, my interests expanded to coding, image processing, machine learning, and the broader field of visual computing. This past summer, I interned as a Machine Learning Researcher at the Children’s Hospital of Philadelphia (CHOP), where I applied machine learning and image processing to predict surgical necessity from kidney scans.
Currently, I’m working on publishing those results, researching at the Indie Lab, and growing Effxcts LLC with new computer graphics projects. I am also seeking a summer 2025 internship to continue contributing to this field.
Current Interests: 3D Reconstruction, Pose Estimation, Diffusion Models, Gaussian Splatting
Hobbies: Basketball, Flag Football, Skiing
See more work on our website
Built a program that automatically creates an animation from a dataset of images and specified 3D pose.
During my CHOP internship, I developed an image processing pipeline to extract quantitative data from hundreds of kidney scans. I trained and validated machine learning models, including a convolutional neural network with long short-term memory (CNN-LSTM), to predict surgical necessity in affected patients. To facilitate clinical use, I created two web-based tools using REST APIs. The abstract was submitted and further details are available upon request.
I developed a real-time basketball shot tracker by training a YOLOv8 deep learning model and implementing data-cleaning algorithms. The project achieved 95% score detection accuracy and 97% shot attempt accuracy.
I created an algorithm that adjusts 2D layers based on real-time eye tracking data to simulate 3D depth on a 2D screen.
I developed a GUI to visualize NBA player shooting heat maps using data from the NBA API. I then extended this into a 3D visualization, scripting 500 models to follow physics-based shooting arcs in Blender. This project reached over 4 million views on TikTok and Instagram.